Goldeneye game sound effects
The film was released after a six-year hiatus in the series caused by legal disputes, during which Timothy Dalton resigned from the role of James Bond and was replaced by Brosnan. M was also recast, with actress Judi Dench becoming the first woman to portray the character, replacing Robert Brown. It was the first Bond film made after the dissolution of the Soviet Union and the end of the Cold War, which provided a background for the plot. The first Bond film to use computer-generated imagery CGI , GoldenEye was also the final film of special effects supervisor Derek Meddings's career, and was dedicated to his memory.
It received positive reviews, with critics viewing Brosnan as a definite improvement over his predecessor. Fleming used the name of this operation for his estate in Oracabessa, Jamaica. When a powerful satellite system falls into the hands of Alec Trevelyan, AKA Agent Sean Bean , a former ally-turned-enemy, only James Bond Pierce Brosnan can save the world from an awesome space weapon that -- in one short pulse -- could destroy the earth!
As Bond squares off against his former compatriot, he also battles Trevelyan's stunning ally, Xenia Onatopp Famke Janssen , an assassin who uses pleasure as her ultimate weapon. Soundeffects Wiki Explore. Recent blog posts. Explore Wikis Community Central. The game features a single-player campaign in which players assume the role of British Secret Intelligence Service agent James Bond as he fights to prevent a criminal syndicate from using a satellite weapon against London to cause a global financial meltdown.
The game includes a split-screen multiplayer mode in which up to four players can compete in different types of deathmatch games. GoldenEye was developed over a period of two and a half years by an inexperienced team led by Martin Hollis, who had previously worked on the coin-op version of Killer Instinct. It was partially conceived as an on-rails shooter inspired by Sega's Virtua Cop, before being redesigned as a free-roaming shooter.
The game was highly acclaimed by the gaming media and sold over eight million copies worldwide, making it the third-best-selling Nintendo 64 game. Retrospectively, GoldenEye is considered an important game in the history of first-person shooters for demonstrating the viability of game consoles as platforms for the genre, and for signalling a transition from the then-standard Doom-like approach to a more realistic style. It pioneered features such as atmospheric single-player missions, stealth elements, and a console multiplayer deathmatch mode.
The game is frequently cited as one of the greatest video games of all time. A spiritual successor, Perfect Dark , was released in , while a reimagining of the game, also titled GoldenEye , was released in
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